Clickbait Tycoon
- Linux
- Windows
- macOS

About this game
New York, 1986*. You have one website, one desk, and one story that will not write itself. Click it into a front page, publish it, and watch the Views roll in. Views become Ad Revenue. Ad Revenue becomes interns. Interns become an empire. (*not really)
Clickbait Tycoon is a pixel-art idle game about building the most shameless media company the city has ever seen - equal parts clicker, RPG, and collect-a-thon.
Staff the newsroom with twelve tiers of hires, from the Caffeinated Intern (will click for exposure) to the Global Media Conglomerate (owns the news, and the weather). Catch Trending Topics, fix typos for combo streaks, publish Golden Articles, and decide what to do when Breaking News hits the wire: verify first, run it dirty, or sell the tip. Then burn your profits in the Research Lab - every mechanic in the game arrives through it.
Your field writer walks the city chasing 40 quests, each guarded by an editor-turned-monster. Click weak spots, land pen crits (the pen is mightier), loot gear, and settle grudges with bosses who remember every defeat. Quest progress is your career: it survives selling out.
Incorporate, buy a Manhattan office tower, and fill its 10x10 grid room by room: break rooms, legal departments, a company gym that trains your writer around the clock. Every room is +1% views forever - the office outlives every reset. Rooms roll rarities. Yes, a break room can be Legendary. Do you love your hires enough?
Bosses drop eggs. Eggs hatch into Pocket Pals: tiny coworkers with stat bonuses, names, and strong opinions. Merge twins, evolve them, hunt shinies. Pals survive absolutely everything - the only "employees" with real job security.
Bank a billion views and sell out: the run resets, but every website you banked boosts you forever. At ten websites the megacorp calls with a buyout, trading your whole empire for Legacy Shares and a dynasty of writers. Prestige on prestige on prestige.
- A clicker where the clicking matters: typo combos, golden articles, and breaking-news dilemmas
- 40-quest writer RPG with boss fights, gear, pen crits, and grudge-holding nemeses
- An eternal office tower, a 24/7 gym, and a playroom full of collectible Pocket Pals
- Two layers of prestige: sell out for websites, then sell the whole empire for Legacy Shares
- 270+ achievements, collectible headline archives, staff policies, scandals, and strikes
- Original pixel art and a procedural synthwave chiptune - no two loops quite alike
- Full offline progress (capped, upgradeable)
- Steam Cloud saves
System requirements
- OS
- Windows 10 (64-bit)
- Processor
- Dual-core 2.0 GHz (x86_64)
- Memory
- 8 GB RAM
- Graphics
- Any GPU with WebGL 2.0 support
- Storage
- 1 GB available space
- Additional Notes
- No internet connection required.
- Minimum
- Requires a 64-bit processor and operating system
Support links
Showing 24 of 100 achievements24 of 100

Investigative Journalist
Defeat 10 bosses
43.3%Uncommon

Golden Parachute
Accept a megacorp Buyout (layer-2 prestige)
39.7%Uncommon

Serial Seller-Outer
Accept 3 Buyouts
21.6%Rare

Warm Fingers
Click the article 100 times
93.9%Common

Carpal Tunnel Vision
Click the article 10,000 times
68.6%Common

Click Enthusiast
Click the article 1,000 times
87.9%Common

Dressed for Deadlines
Collect gear for all 7 slots
57.8%Common

Org Chart Nightmare
Own 100 total hires
83.1%Common

Full Stack Media
Hire at least one of each worker
62.6%Common

Middle Management
Hire your first worker
92.7%Common

Payback
Defeat a boss that had beaten your writer (a Nemesis)
18.0%Rare

Grudge Journalist
Settle 10 Nemesis grudges
9.6%Very Rare

Hot Off the Press
Publish your first article
95.1%Common

Pulitzer? Never Heard of It
Publish 100 articles
57.8%Common

Content Mill
Publish 25 articles
84.3%Common

Field Reporter
Complete your first quest
85.5%Common

The Whole Story
Complete every quest
18.0%Rare

Niche Following
Reach 100 subscribers
89.1%Common

Smash That Button
Reach 10,000 subscribers
83.1%Common